- Regular price
- $100.00
Get all the minis from the Adventures Calls campaign at a lower price!
Part of the 3 part Lifting the Veil series, but can be played as a standalone one-shot campaign.
Belfrie is in a place of unrest and lawlessness. In the wake of the brutal Liturium War coming to its end, much of the kingdom’s law and order is stretched thin, with thousands of its soldiers and guards having perished in the war, and larger garrisons remaining in their foe’s occupied territory. Goblins, bandits, petty gangs and other creatures run amok in the kingdom. Where soldiers and guards would once deal with such trifling matters, it now falls on the shoulders of hopeful, would-be adventurers, wishing to restore order to their land.
Adventure Calls aims to act as a stepping on point for a new adventure in Tharador, introducing players to the world and also to some key concepts of D&D and adventuring. As local muscle is spread thin, the Belfrian Merchant League must turn to a group of unproven adventurers to aid them, as bandits and goblins are seemingly cooperating in tactical strikes against their trade routes along the Tradver river, both by land and water. The party will uncover what devious machinations have led to such an unusual alliance.
Minis Bundle includes - 14 minis in total
Human Fighter - Arion Midrun x1
Wizard of Guidance - Artemis of Canos x1
The Goblin Queen - Brakaza x1
Dusty Dirks Boss - Derrick the Fin x1
Dusty Dirks Bandits x3
Elven Ranger - Ervion ro Estel x1
Water Elemi Rogue - Hali Brookes x1
The Observer x1
Dwarven Cleric - Tors of Delvdor x1
Urkadu Goblin Tribe x3
Note that all prints come not assembled and unpainted unless specified. Photos are renders and final product may differ slightly due to printing.
Created by: DM Stash
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